Ars Goetia ([personal profile] arsgoetia) wrote2015-01-04 06:56 pm
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[Game 18] The Waking World

After successfully talking Zan into waking up—the world around you starts to dissolve and break apart. There's a lurch, like the sensation of abruptly falling into sleep, but backwards; and all around you, the glass begins to crack apart, splintering and sending ocean water splashing everywhere, gushing forward, a cascade of blue and black, alternating between starfish and actual stars, suspended in liquid sky.

. . . reality seems to bleed in overtop of it and, sluggishly, you find yourselves waking up all over a suburban basement in New Jersey. There is a lamp on near the bed, where someone is still asleep, though fitfully beginning to wake up.

More noticeably, there is a woman sitting up in bed with him, arms wrapped around her bare knees as she watches them with amusement, extremely beautiful and . . . extremely familiar.

"Wow." One hand drops to Zan's hair. "I don't even know where to start with you guys."
gavehimhead: Icons by <user name= thankyouverymooch>. Please do not take (Dare to Live)

[personal profile] gavehimhead 2015-01-05 03:57 am (UTC)(link)
He's toying with us, I have no sympathy for that.
troublebrewing: (hey! ..... sup.)

[personal profile] troublebrewing 2015-01-05 04:01 am (UTC)(link)
Fair enough. What now, though...?
gavehimhead: Icons by <user name=head_downstairs>. Please do not take! (Orbituary)

[personal profile] gavehimhead 2015-01-05 04:03 am (UTC)(link)
...We could always see if Zan remembers anything. If we can get him alone.
troublebrewing: (she's liable to grow up mean.)

[personal profile] troublebrewing 2015-01-05 04:03 am (UTC)(link)
[glancing around...]

That is the problem.
gavehimhead: Icons by <user name=head_downstairs>. Please do not take! (O Fortuna)

[personal profile] gavehimhead 2015-01-05 04:05 am (UTC)(link)
It's crowded, hmm.

[but working his way over to the teleporting mess]